ETD: 775 Why risk it?; Nielsen ads in video games; New Wireless Technology

E-Tailer's Digest etd_post at gapent.com
Thu Apr 8 12:22:26 GMT 2004


  E-Tailer's Digest --- Everything for the  Retailer
  Issue #0775                    April 8, 2004
  George Matyjewicz, Moderator         mailto:georgem at gapent.com
  Published by:  GAP Enterprises, Ltd.  http://www.etailersdigest.com
==================================================================
   CONTENTS

  [1]  Greetings
  [2]  Why risk it?
  [3]  Nielsen ads in video games
  [4]  New Wireless Technology

==================================================================
  [1]  Greetings.
==================================================================
Hi All:

List member Javilk has some interesting comments on gambling.  What do you 
think?

Nielsen is entering a new advertising arena with sublime ads.  Just what we 
need eh?

I am very interested in the new wireless technology being offered by 
Verizon.  I enjoy linking in at airports, and am happy to see I will be 
able to do so from anywhere very soon.  The benefits to retailing are quite 
exciting if you think about it.

What are you doing for the Easter holidays?  How is business during this 
period?

Tell us about your business which will remain  for posterity at 
our  "Members: Who Are You?" site. 
http://etailersdigest.com/resources/members/index.htm And we have a form 
there for you to tell us about you.  As I said when I first proposed this 
idea, we have "known" each other for a long time, yet we often don't know 
anything about each other.   So, tell us who you are and what you do.

Now, let's get to everything for the retailer.

Sincerely


George Matyjewicz, PhD
Chief Global Strategist, GAP Enterprises, Ltd.
mailto:georgem at gapent.com
http://www.etailersdigest.com

==================================================================
  [2]  Why risk it?
==================================================================
 > Aiming to avoid a possible showdown with law-enforcement officials,  Yahoo
 > and Google, the two largest search engines -- and online-
 > advertising generators -- have said they will stop taking advertisements in
 > the United States from gambling casinos and related companies. Both  search
 > providers reached their decisions independently.
 >
 > What I find interesting about this announcement is the fear companies have
 > over potential threats.

I believe this has nothing to do with the law.  It is a matter of 
reputation -- the only thing of value that you own.

Background:

For years, I polled search engines watching what their clientele asks 
for.  Of particular interest to me is what I call "signature bands" which 
are characteristic bands of same-text queries run by their typical 
clients.  You can identify a search engine by the signature bands; which is 
to say, you can identify a search engine by the characteristics of it's 
habitual client base.

When ponr (spelling intentional for the mail filters out there) was the 
hottest thing on the net, the large search engine's signature bands did not 
include pnor. Yes, there were rpon queries. But they did not move in the 
characteristic patterns of the signature bands.

The only time they showed up in the larger engines, was when a smaller 
engine failed for several hours. Then you could see the signature bands of 
the smaller engine superimposed on other search engines in positions 
related to the total volume. And that's how I could tell which engines were 
larger. Let me tell you, there was a VAST difference in volume between the 
best engines and the rest. What's more, when we did some in-depth analysis, 
I found that a large portion of those pnorn queries were from a very narrow 
set of IP numbers.  In other words, very few people were very active 
searching for it.  Which makes sense given the venereal disease statistics 
the CD compiles.  Only a very small percentage of the population is active 
enough to catch VD, and they catch it over and over.

Gam ling:

Most of the more intelligent learned about statistics in high school, then 
got a refresher in college.  Statistically, you will lose.

I enjoyed statistics in some sense. I tested the statistics with coins, 
slot machine simulators, electronic random noise generators. Being an "odd 
phenomenon" buff as odd things help illuminate reality vs myth, I was also 
trying to see if I could skew the statistics. And when I got the chance, I 
worked with a professional gambler in the late 70's to analyze dog races 
for ways of getting the edge.

I bet about $10 to $12, $8 of which I got back because we covered the 
probabilities.  That's not per week, not per year. It's total since 
1975.  And I only did it because the gambler asked me to bet.  Given the 
context, the two of us sitting at a race track looking things over, it made 
sense to spend some money to get the feel of it.

(Oh yes, we did find ways of getting the edge.  I chose not to associate 
myself with the results.  Later, when there were major inquiries on 
corruption, guess who got hauled in to testify before the legislature?  All 
the high rollers!)

I've walked through most of the casinos in Atlantic City, and some in 
Nevada on other business.  I know the probabilities.  More, I know it is a 
zero sum game. I'd sooner risk it on some high tech venture, because win or 
lose, that enables high tech.  Gambling enables nothing.

The Reputation:

Do you want to be seen as enabling the loss of money?  Do you want your 
customers to remember YOU helped them lose money?

Do you want your children to see those ads?  Do you want them to get hooked 
on gambling?  Are you going to encourage them to use a search engine which 
show gambling ads???

Gambling is not good for your reputation.  Period.

And that is why the larger search engines didn't cater to what some thought 
was the hottest thing on the Internet.  They had the sense to see that it 
wasn't, and that it would just bring down their reputation.

We (the USA) set a standard for maintaining a (minimum-) quality reputation 
in business.  Those intelligent enough to see it as such comply, not to 
meet the requirements of doing business; but to show they have at least a 
minimally clean reputation.

They jumped on the ISO-9000 bandwagon for the same reason -- reputation!

Your reputation for professionalism and decency is the only thing you truly 
own that is worth anything.  Why risk your reputation and long term loss 
for short term profit?


-javilk-
    Today's Photo:  http://www.mall-net.com/today/
------------------- IMAGINEERING --------------------
--------------- Every click, a vote. ----------------
----- Do people vote for, or against your pages? ----
-- What people want: http://www.SitePsych.com/free --
-----------------------------------------------------

+++ [Moderator's Comments] +++
While I agree with your analysis of reputational risk, I also know that the 
almighty dollar drives too many corporate decisions.  Otherwise why would 
companies move their production and support facilities offshore?

ISO 9000 is an interesting concept.  It has become a standard for all 
companies to be judged.  If you are ISO 9000 compliant, I can be assured 
that your products are quality.  BTW, I believe the same concept will be 
coming to the financial world.  Companies will proudly display the fact 
that they are Sarbanes-Oxley compliant, meaning they have documented 
internal controls and they monitor them regularly.

George

==================================================================
  [3]  Nielsen ads in video games
==================================================================
In an article in the WSJ, it was reported that Nielsen plans a new service 
to assess audiences for ads in hot videogame medium

An idea came to Bobby Kotick two years ago at the World Economic Forum in 
Davos, Switzerland, where he listened to executives from global brands like 
Nike and Pepsi-Cola grouse about being unable to reach young people with 
traditional ads. "I was sitting there thinking, 'We have the perfect medium 
for these advertisers,'" says Mr. Kotick, chief executive of Activision 
Inc., a Santa Monica, Calif., videogame publisher.

Today, Activision and Nielsen Entertainment, a unit of VNU NV, plan to 
announce new tools to help advertisers evaluate the effectiveness of 
videogame ads, much like Nielsen Media Research's famous method of rating 
television shows. If widely adopted, it could bring more commercialism to a 
medium that attracts coveted young consumers.

Nielsen says the new system will track how many gamers see the ads in 
videogame content, how often they see them, and how well they recall them 
afterward. It's designed to work with console-based games, by far the 
industry's largest sector, with real-time measurement data relayed through 
an Internet connection. Activision and Nielsen say they plan to start using 
the new system this year.

The new service, which is still in development, is likely to employ a 
device -- possibly a box or a small gadget -- to measure game-playing 
behavior, much as Nielsen's TV-rating service uses set-top devices to 
monitor TV-viewing habits. The devices would require an extra layer of 
electronic encoding in the videogame software, the companies say. Gamers' 
ability to recall ads is likely to be measured using telephone surveys and 
other follow-up methods.

Details at...
http://online.wsj.com/article/0,,SB108137344577577118,00.html?mod=todays_us_marketplace

==================================================================
  [4]  New Wireless Technology
==================================================================
True wireless broadband is coming to the U.S. this year and next. By the 
end of 2005, courtesy of Verizon Wireless, you should be able to wirelessly 
connect a laptop, PDA or cellphone to the Internet at real broadband speeds 
from almost any location in every major U.S. metropolitan area.

They are not talking about the spread of more Wi-Fi "hot spots" in 
airports, coffee shops and similar places. This is wireless high-speed 
Internet service that you can use just about anywhere -- even on the street 
or in a car.

Verizon's new service, called BroadBand Access, is being tested in two US 
cities - Washington DC and San Diego. It is simple to set up and works just 
like any other broadband connection, with your normal Web browser and 
e-mail program.

Based on a new cellphone technology called EV-DO (short for Evolution-Data 
Optimized), the new Verizon service is as fast as most wired DSL lines, and 
it worked effortlessly almost everywhere.

Verizon claims the new service will deliver average downstream speeds of 
between 300 and 500 kilobits per second. That is three to five times as 
fast as the typical speeds available over older cellphone networks, and 
about what many people get from wired DSL lines.

Verizon plans to roll out the service in all major markets by the end of 
2005. Additional cities will come online starting this summer, and by the 
end of 2004, the service will be available on about a third of Verizon's 
network, covering 80 million people.

Details at...
http://online.wsj.com/article/0,,SB108137415910377148,00.html

This can be exciting news for retailers - to be used as a sales tool and 
for service.  For example, let's say you are a women's retailer.  Offer a 
service in your store so the husband who is always dragged along to shop, 
can play on his laptop while his wife helps him decide that what she picks 
is what he likes. ;-).  A couple of weeks ago I patiently sat in Chico's 
for 2 1/.2 hours as my wife shopped.  Internet connection would have been nice.

On the other side, when you have those sidewalk sales, you can have a 
wireless cash register.  Or, when you have those offsite events (like one 
of my old clients who rents Giant Stadium for a ski sale) you can set up 
the 20 registers using a simple wireless network, that can also link back 
to the store.

What do you think?

George
==================================================================
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